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Maganshire Resource Book

I've been putting all the assorted files supporting my campaign together in a single resource book because that seems easier than doing file by file. This is for my BECMI/RC D&D campaign, set on Mystara. Feel free to use the contents for whatever you wish, but if I've included an acknowledgement at the end of any section then please credit it (and me) too. It's under constant editing because there's always more to add. You can find a link to the most up to date version as a PDF here. I've also just started faffing about putting my own DM's notes into a document for my own convenience. Haven't added much art yet and it's nothing even close to being done, but I'm shocked that it's already up to almost 100 pages of new monsters, magic items, extra rules and random tables to play with.  You can get that one here.

Character Sheets for Classic D&D

 Most of these are also over at the superb Vaults of Pandius site. But I've updated the Cleric again, so here the are too.  These character sheets are for my own BECMI D&D campaign, with little adapting they'll work for anyone elses too. Main Character Sheet Hirelings and Bases Assassin Cleric  and Extra Cleric Spells Druid Magic User Thief

Averyx, Investigator of the Sphere of Time

 Another addition from my long running Mystara campaign, uploading now as support material for palyers during lockdown. For those not in the know, do a search for 'immortals of mystara' and you'll get it.  Averyx (Xyrev, Eloy, The Gargoyle) Game Statitstics : Eternal, Sphere of Time, 29 th level Immortal. AC -24, hp 700, HD 43, Mv 300’(100’), #At 4 D4d6+12 or by weapon, AM 80%, Save IM29, AL CG, Str 50, Int 90, Wis 90, Dex 58, Con 40, Cha 63 Powers: Thief Abilities, Weapon Mastery (staff, normal sword, longbow), Call other, Increased Movement Rate) Weapons: Staff +5 of Speed, Normal Sword +5 of Slicing, Longbow +5 of Flying Followers Alignment : Any but evil. Clerics may be of any alignment but evil Special Clerics Powers : Averyx clerics are able to accurately sense the passage of both time and distance, and are always aware of what time it is, how far any creature or object they can see is from them, how long has passed since any event they remember, and always k

Resource List for Classic D&D

Being a list of handy links to resources for my own D&D campaign, feel free to use for your own. Most are my own uploads but some other approved ones are here too... Bumper Book of (almost) Everything Character Sheets Extra Cleric Spells Extra Magic User Spells Saving Throw Tables Assassin and Thief Class Notes Acrobat Sub-Class Siege Weapon Mastery Extra General Skills Extended Equipment List New Weapons (and mastery) Healing Spells Revamped Magical Weapon Mastery Extended Weapon List Equipment List: Stables Weapon Mastery and Similar Weapons Averyx Druid Class Multiclassing Mystic Class    

Extended RC D&D Skills List

Again, presented to be torn apart and used or used as you desire, here's the extended list of skills added to my campaign over the years. These are to be used in addition to the ones in the Rules Cyclopedia, of course. Some are I think taken from the Gazetteer series, some are modified from other supplements, and others are novel. Enjoy. Aerial Tactics (Int): The tactics of deploying and fighting using aerial vessels, flying mounts, etc. Agility Training (Dex): Allows a spellcaster to cast a spell while moving. A normal, unmodified check is made to cast a spell while walking at normal speed, to move faster than encounter speed a caster will have to make a check modified by speed. To move full running speed requires a check be made at -4, at half running speed -2, between combat and half running speed there is no modifier at all. Archery (Dex): The ability to loose extra arrows in combat, but not necessarily with any accuracy, usually as part of a unit of archers. A w

Extended Equipment List for Classic D&D

PDF version of the extended equipment list here  Extended Classic D&D Equipment List Item Cost Description Containers Backpack 5gp Holds 400cn Backpack, Explorers 10gp Holds 800cn Backpack, Waterproof 30gp Holds 300cn Knapsack 3gp Holds 200cn Belt Pouch 2gp Holds 10cn Purse 1gp Holds 10cn Sack, Small 1gp Holds 200cn Sack, Large 2gp Holds 600cn Coffer, with lock 20gp Holds 100cn Small chest, with lock 50gp Holds 600cn Large chest, with lock 100gp Holds 2000cn Massive chest, with lock 200gp Holds 6000cn Coffer, lead lined 50gp